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PS VITA / TV [Released] vitaQuake v.3.1

Discussion in 'PSVITA - News' started by GregoryRasputin, Mar 7, 2019.

  1. GregoryRasputin

    GregoryRasputin Asshole
    News and Entertainment

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    Multi console developer @Rinnegatamante has updated his Quake port for the PS Vita, which has added such features as 2x and 4x Multisample anti-aliasing(MSAA), here is a full list of the changes:
    [​IMG]



    Full changelog:

    • Fixed GIT versioning not being displayed.
    • Implemented MSAA 2x and MSAA 4x support (Required homebrew reboot for changes to apply).
    • Added uma0:/ partition support for Data Files.
    • Fixed a bug causing some sliders in Options menu to be incorrectly set at boot.
    • Fixed a bug causing graphical glitches if viewsize was < 100.
    • Fixed several issues related to some CVAR values.
    • Fixed a bug causing fog not being rendered at boot if gl_fog (Fog option) was enabled.


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